The Adventurer cards

NameImageRarityTypeCostDescription
BootSpecialSkill0Draw 1 (2) card(s). Exhaust.
Burning StudySpecialSkill1Retain. Exhaust 1 card. Gain 2 (3) Strength. Exhaust.
CandleSpecialSkill0Gain 1 (4) Block. fishing:Delve.
CheatSpecialAttack1Remove the enemy's Block. Deal 9 (12) damage. Add a Steal into your hand. Exhaust.
CryostasisSpecialSkill1Retain. Gain 7 (8) Block. Gain 1 (2) Artifact. Exhaust.
DarkleechSpecialSkill0Retain. ALL enemies lose 5 (7) HP. Gain [E] ([E]). Exhaust.
EelSpecialSkill0Gain [E]. Draw 1 (2) card(s). Exhaust.
GemSpecialPower0Gain 3 (4) Strength.
GlogusSpecialAttack1Deal 17 (22) damage.
GuppySpecialSkill0Gain 3 Block. Draw 1 (2) card(s). Exhaust.
HammerheadSpecialSkill0Gain 1 Strength. Draw 1 (2) card(s). Exhaust.
JellyfishSpecialSkill0ALL enemies lose 3 HP. Draw 1 (2) card(s). Exhaust.
MawSpecialAttack0Deal 1 damage 3 times. Draw 1 (2) card(s). Exhaust.
MecherelSpecialSkill0Gain 1 Artifact. Draw 1 (2) card(s). Exhaust.
PinballSpecialAttack1Deal 3 (4) damage to a random enemy 4 times. Exhaust.
PiranhaSpecialAttack0Deal 4 damage. Draw 1 (2) card(s). Exhaust.
QwilfishSpecialSkill0Gain 2 Thorns. Draw 1 (2) card(s). Exhaust.
Sea MonsterSpecialSkill0Shuffle 2 fishing:Fish into your draw pile. Draw 1 (2) card(s). Exhaust.
StealSpecialSkill1Enemy loses 1 Strength. Gain 1 (2) Strength. Exhaust.
SwordfishSpecialAttack0Gain 2 Block. Deal 3 damage. Draw 1 (2) card(s). Exhaust.
The Eternity GemSpecialAttack1Deal 11 (12) damage to a random enemy 11 (12) times.
The Gem SearchSpecialPower1 (0)fishing:Quest: End your turn with an empty hand. Reward: Shuffle The Eternity Gem into your draw pile.
The WhaleSpecialSkill0Enemy loses 20 HP. Draw 1 (2) card(s). Exhaust.
ThunderboltSpecialAttack1Retain. Deal 13 (19) damage. Exhaust.
TileSpecialSkill0Always fishing:Foil. Draw 1 (2) card(s). Exhaust 1 card.
Waka WakaSpecialAttack2 (1)Deal 10 damage.
RotSpecialCurse1Exhaust.
Cast LineBasicAttack0Deal 5 damage. Shuffle 1 (2) fishing:Fish into your draw pile.
DefendBasicSkill1Gain 5 (8) Block.
StrikeBasicAttack1Deal 6 (9) damage.
Bag of DefendsCommonSkillXGain 6 (8) Block X times. When you remove a (Stuffed with) Defend(s) from your deck, Upgrade this (not from your deck, Upgrade this).
BaitedCommonAttack2Deal 13 (18) damage. If the enemy intends to attack, add 2 fishing:Fish into your hand.
BarbedCommonSkill1Gain 8 (10) Block. Gain 1 (2) Thorns. fishing:Voyaged: Gain 2 more Thorns.
BroadsideCommonAttack2Deal 6 damage to a random enemy 3 (4) times. Put a fishing:Foil Miracle on top of your draw pile.
Dungeon CrawlCommonAttack1Deal 7 (8) damage. fishing:Delve. Deals 1 (2) additional damage for each fishing:Delve this combat.
Future ProofingCommonAttack1Deal 7 (9) damage to ALL enemies. Upgrade 1 (2) random card(s) in your draw pile for the rest of combat.
Glogus EggCommonSkill1Exhaust. If this card is Exhausted, add a fishing:Foil Glogus (*Glogus+) into your hand.
Maybe LaterCommonAttack1Gain 6 (8) Block. Deal 6 (8) damage. Put a card from your hand on top of your draw pile.
Mop UpCommonAttack1Deal 7 (9) damage. Exhaust a card. If it's a Status or Curse card, deal 7 (9) damage again.
Nostalgic StrikeCommonAttack1Deal 9 (10) damage. Put 1 (2) random card(s) from your discard pile into your hand.
ObliviousCommonSkill1Gain 6 (9) Block. Add 1 fishing:Fish into your hand.
Plant FlagCommonSkill1Gain 3 Block. Apply 1 (2) Weak to ALL enemies. fishing:Delve.
RespiteCommonSkill0Gain 3 (5) Block. If you have played less than 3 (4) cards this turn, gain [E].
Rod SlamCommonAttack1Deal 12 (16) damage. Next turn, discard 1 card.
SlingCommonAttack0Deal 10 (13) damage. Deals 2 less damage for each other card in your hand.
That's All, Folks!CommonAttack1Deal 6 (7) damage. Apply 1 (2) Vulnerable. fishing:Solo: Apply 2 more Vulnerable.
Twinkle TwinkleCommonAttack3Deal 22 (28) damage. Play a fishing:Foil card from your draw pile.
WanderCommonAttack1Deal 8 (11) damage. Choose a card from your draw pile to put on top.
All OutUncommonPower0Discard 2 cards. The first 2 (3) times your hand is empty each turn, draw 1 card.
Aqua OrbUncommonSkill2Apply 1 (2) Weak to ALL enemies. Gain 12 (14) Block. If it's turn 1, gain 1 Artifact.
BackpackUncommonSkill1Gain 8 (11) Block. Discard your hand. Put a card from your discard pile into your hand.
BioluminescenceUncommonPower1Whenever you gain extra Energy, gain 1 (2) Strength.
CannoneerUncommonAttackXDeal 8 (11) damage to a random enemy X times.
Catch of the DayUncommonPower1(Innate.)At the end of your turn, shuffle a fishing:Fish into your draw pile.
Collision CourseUncommonAttack2Deal 20 (25) damage. fishing:Voyaged: Deal 33 (40) damage instead.
Dark DepthsUncommonAttack1Can only be played if you fishing:Delved this turn. Deal 17 (22) damage. fishing:Picked: Obtain a Candle.
Decked OutUncommonSkill1Exhaust 1 card. Add 3 (4) fishing:Foil Shivs into your hand. If you're on Steam Deck, Upgrade them.
EnergizeUncommonSkill0Gain [E] [E] ([E]). Increase this card's cost by 1 this combat.
EscargottemUncommonAttack1Deal 6 (8) damage twice. Discard 1 card. Reset all Time Warp.
Extra TentacleUncommonAttack1Deal 10 (13) damage. Exhaust 1 card in your draw pile. fishing:Picked: Upgrade 1 random card.
For Old Times' SakeUncommonSkill0Gain 1 Mantra. fishing:Solo: Gain 3 (4) Strength.
Ghost ShipUncommonAttack0Deal 6 (8) damage. If this card is Exhausted, increase its damage by 6 (8) and return it to your hand.
Glitter GlueUncommonAttack1Deal 5 (7) damage. Apply 2 (3) Weak. fishing:Picked: Make 3 random cards in your deck fishing:Foil.
Golem GuardianUncommonSkill1Gain 15 Block. Decrease this card's Block by 4 (3) this combat. Free in Shops.
LeviathanUncommonPower1(Innate.)Whenever a Curse is Exhausted, gain 2 Strength and 4 Block. fishing:Picked: Obtain a Rot.
LieUncommonSkill1ALL enemies lose 4 (6) Strength this turn. Add a Cheat into your hand. Exhaust.
Lunch BoxUncommonSkill1Gain 9 (12) Block. Your next Colorless card this turn is played twice. fishing:Picked: Heal 4 HP.
Lurid SlumberUncommonSkill1Apply 2 (3) Vulnerable. fishing:Delve. When you Rest, Upgrade this (Zzz). (..)
Ridiculous FishingUncommonPower1Whenever you draw a card during your turn, deal 3 (5) damage to a random enemy.
Ring the BellUncommonSkill0ALL enemies lose 13 (17) HP. fishing:Picked: Obtain a Curse of the Bell.
Rod of HopeUncommonAttack1Deal 8 (11) damage. fishing:Voyaged or fishing:Solo: Gain [E] and draw 1 card.
Sand DollarsUncommonPower1 (0)After you play a cost X card, gain [E]. fishing:Picked: Gain 30 Gold.
Seal AwayUncommonAttack2Gain 7 (10) Block. Deal 7 (10) damage. fishing:Delve twice.
Shiny SeekerUncommonPower1Shuffle a fishing:Foil Gem (*Gem+) into your draw pile. Whenever you play a fishing:Foil card, gain 1 Block.
Sticker StrikeUncommonAttack1Deal 7 damage. Put a fishing:Sticker on 1 (2) random card(s) in your hand.
Straw SleevesUncommonSkill0Retain. Gain 5 (8) Block. Exhaust 1 card.
T.E.'s BoxUncommonSkill1Draw cards until their total cost is 2 (3) or more. X counts as 0. Startup: ALL enemies lose 2 (3) HP.
The Lucky PackUncommonAttack1Deal 9 (12) damage. fishing:Quest: Play 3 fishing:Foil cards. Reward: Play your last played card again.
The TempestUncommonSkill1Next turn, gain [E] [E]. fishing:Quest: Spend 5 Energy in a turn. Reward: A random enemy loses 12 (17) HP.
TurtleUncommonPower1Gain 5 (6) Thorns. At the end of your turn, gain 5 (6) Block. At the start of your turn, draw 1 less card.
VaporsUncommonSkill2ALL enemies lose 2 (3) Strength. Exhaust. fishing:Picked: Obtain a random Potion.
WhipUncommonAttack1Deal 7 (8) damage. Deals 4 (5) additional damage for each fishing:Foil card played this turn. fishing:Picked: Obtain a Tile.
WizardryUncommonSkill1Gain 3 (5) Strength. At the end of this turn, lose 3 (5) Strength. Put a fishing:Foil Pinball on top of your draw pile.
X Marks the SpotUncommonSkill0Add a random cost X card of any color into your hand. Gain [E] ([E]). Exhaust.
Angler FormRarePower3The first 2 (3) times you play a card each turn, draw a card. fishing:Voyaged: ALL enemies lose 2 (3) Strength.
CaffeinatedRarePower2 (1)Play the top card of your draw pile. At the start of your turn, gain [E].
Chocolate Chip CookieRareSkill1Remove your Weak, Vulnerable, and Frail. Heal 5 (6) HP. Gain 1 (2) Dexterity. Exhaust.
CollectorRarePower2 (1)Whenever you play a fishing:Foil or Rare card, gain 1 Strength. fishing:Foil Rares grant 2 Strength.
Dungeon MasterRarePower1(Innate.)fishing:Delve. At the start of your turn, fishing:Delve.
Ends Of The EarthRareAttack1Can be played from your discard pile. Gain 2 (3) Block. Deal 5 (6) damage.
Finishing TouchesRarePower2Discard 2 cards. The first 2 (3) times you play the only card in your hand each turn, play it twice.
FishbonesRareAttack2Deal 15 damage to ALL enemies. Deals 2 (3) additional damage for each card in your exhaust pile.
Fishmonger's FinaleRareAttack1fishing:Solo: Deal 21 (27) damage to ALL enemies. If this card ends the combat, Upgrade it (Thanks for playing).
Gone FishingRareSkill3Gain 1 Intangible. Put 3 (5) fishing:Fish on top of your draw pile. Exhaust.
It Was THIIIIIS Big!RareSkill1Add a fishing:Fish into your hand. Double the non-draw effects of ALL your fishing:Fish. Exhaust. (not Exhaust.)
Key to the CityRareAttack1Complete your fishing:Quests. Deal 11 (12) damage. fishing:Delve (twice). Retain your hand this turn.
Point and ClickRareSkill0Discard your hand. Add a fishing:Fish, an Insight, and a (!M!) Miracle(s) into your hand. Exhaust.
Rated XRareAttackXDeal 7 (8) damage. If X is at least... 1: Gain 7 (8) Block. 2: Apply 2 (3) Vulnerable. 4: Gain 3 (4) Strength.
The HarpoonRareAttack3Deal 28 (36) damage. Startup fishing:Quest: Kill an enemy. Reward: Add The Whale into your hand.
The Prismatic PortalRarePower1(Innate.)fishing:Quest: Gain 13 Block. Reward: Shuffle The Gem Search into your draw pile.
Three of a KindRareSkill0Choose a card. Shuffle 2 (3) fishing:Foil copies of that card into your draw pile. Exhaust.
Vexing DealRarePower1 (0)At the start of your turn, draw 1 card and Exhaust 1 card. If it's Ascension 10+, gain 1 Strength.

The Adventurer relics

NameImageTierPoolDescriptionFlavor
The RodStarterFishing_colorAt the start of each combat, draw 1 card and gain [E] .The only one of its kind. Glows in the dark.
Unagee SkullCommonFishing_colorAt the start of each combat, add 1Fish into your hand.Resembles the serpents that sink Spire-bound ships.
Fish-o-PediaUncommonFishing_colorStart each combat with fishing:Quest: Play 4 different kinds of fishing:Fish.Reward: Gain 2Strength.Tattered, nibbled, organized by depth. The last entry was torn out entirely.
GogglesUncommonFishing_colorWhenever you end your turn with an empty hand, gain 1Strength."The Sands are now open to us." - Kublai the Great.
Magic BoxRareFishing_colorUpon pickup, put a fishing:Delve sticker on a random card in your deck.What will be inside today?
NewsletterRareFishing_colorThe merchant's cards are fishing:Foil,Upgraded, and 25% off."Peculiar! A shimmering cube of false promises." - Ranwid
Other BootRareFishing_colorWhenever you would gain 4 or less Block, increase it to 5.A beautiful green. Squeaks charismatically. And it's watertight to boot!
Broken OarBossFishing_colorAt the start of your turn, Exhaust1 card and gain [E] .Most trips to the Spire are one-way.
Final ResultsBossFishing_colorAt the start of your turn, add a fishing:FoilMiracle,Smite, or Safety at random into your hand.Excommunicated, exiled, expunged - but you can still fix your gaze on the horizon.
Rainbow RodBossFishing_colorReplaces The Rod. At the start of each combat, reduce the cost of cards in your hand to 0 until played.Fishing 100
Maelstrom AnkhShopFishing_colorYou no longer find Boots,Guppies, or Piranhas.Ozone and sea salt... 'tis a fine day for fishing.

The Adventurer potions

NameImageRarityDescription
Ocean In A JarCommonAdd 2Fish to your hand.
Starlight SodaUncommonRemove your debuffs. Heal 5 HP.
Bottled JourneyRareDelve4 times.

The Adventurer keywords

NameDescription
DelveTrigger today's Delve effect.
FishFish are Colorless 0 cost cards that confer a bonus effect, draw a card, and Exhaust.
FoilOne in three card rewards will contain a Foil card. Shiny!
PickedEffect triggers when you obtain this card.
QuestWhen you complete a Quest, obtain its associated Reward.
SoloEffect triggers only if there are no other cards in your hand.
StickerAfter you play a card with a Sticker on it, a random enemy loses 5 HP.
VoyagedEffect triggers only if you drew this card during your turn, outside of the opening draw.

The Adventurer creatures

NameImageTypeHP
the AdventurerPlayer68-76