Name | Image | Rarity | Type | Cost | Description |
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Boot | | Special | Skill | 0 | Draw 1 (2) card(s). Exhaust. |
Burning Study | | Special | Skill | 1 | Retain. Exhaust 1 card. Gain 2 (3) Strength. Exhaust. |
Candle | | Special | Skill | 0 | Gain 1 (4) Block. fishing:Delve. |
Cheat | | Special | Attack | 1 | Remove the enemy's Block. Deal 9 (12) damage. Add a Steal into your hand. Exhaust. |
Cryostasis | | Special | Skill | 1 | Retain. Gain 7 (8) Block. Gain 1 (2) Artifact. Exhaust. |
Darkleech | | Special | Skill | 0 | Retain. ALL enemies lose 5 (7) HP. Gain [E] ([E]). Exhaust. |
Eel | | Special | Skill | 0 | Gain [E]. Draw 1 (2) card(s). Exhaust. |
Gem | | Special | Power | 0 | Gain 3 (4) Strength. |
Glogus | | Special | Attack | 1 | Deal 17 (22) damage. |
Guppy | | Special | Skill | 0 | Gain 3 Block. Draw 1 (2) card(s). Exhaust. |
Hammerhead | | Special | Skill | 0 | Gain 1 Strength. Draw 1 (2) card(s). Exhaust. |
Jellyfish | | Special | Skill | 0 | ALL enemies lose 3 HP. Draw 1 (2) card(s). Exhaust. |
Maw | | Special | Attack | 0 | Deal 1 damage 3 times. Draw 1 (2) card(s). Exhaust. |
Mecherel | | Special | Skill | 0 | Gain 1 Artifact. Draw 1 (2) card(s). Exhaust. |
Pinball | | Special | Attack | 1 | Deal 3 (4) damage to a random enemy 4 times. Exhaust. |
Piranha | | Special | Attack | 0 | Deal 4 damage. Draw 1 (2) card(s). Exhaust. |
Qwilfish | | Special | Skill | 0 | Gain 2 Thorns. Draw 1 (2) card(s). Exhaust. |
Sea Monster | | Special | Skill | 0 | Shuffle 2 fishing:Fish into your draw pile. Draw 1 (2) card(s). Exhaust. |
Steal | | Special | Skill | 1 | Enemy loses 1 Strength. Gain 1 (2) Strength. Exhaust. |
Swordfish | | Special | Attack | 0 | Gain 2 Block. Deal 3 damage. Draw 1 (2) card(s). Exhaust. |
The Eternity Gem | | Special | Attack | 1 | Deal 11 (12) damage to a random enemy 11 (12) times. |
The Gem Search | | Special | Power | 1 (0) | fishing:Quest: End your turn with an empty hand. Reward: Shuffle The Eternity Gem into your draw pile. |
The Whale | | Special | Skill | 0 | Enemy loses 20 HP. Draw 1 (2) card(s). Exhaust. |
Thunderbolt | | Special | Attack | 1 | Retain. Deal 13 (19) damage. Exhaust. |
Tile | | Special | Skill | 0 | Always fishing:Foil. Draw 1 (2) card(s). Exhaust 1 card. |
Waka Waka | | Special | Attack | 2 (1) | Deal 10 damage. |
Rot | | Special | Curse | 1 | Exhaust. |
Cast Line | | Basic | Attack | 0 | Deal 5 damage. Shuffle 1 (2) fishing:Fish into your draw pile. |
Defend | | Basic | Skill | 1 | Gain 5 (8) Block. |
Strike | | Basic | Attack | 1 | Deal 6 (9) damage. |
Bag of Defends | | Common | Skill | X | Gain 6 (8) Block X times. When you remove a (Stuffed with) Defend(s) from your deck, Upgrade this (not from your deck, Upgrade this). |
Baited | | Common | Attack | 2 | Deal 13 (18) damage. If the enemy intends to attack, add 2 fishing:Fish into your hand. |
Barbed | | Common | Skill | 1 | Gain 8 (10) Block. Gain 1 (2) Thorns. fishing:Voyaged: Gain 2 more Thorns. |
Broadside | | Common | Attack | 2 | Deal 6 damage to a random enemy 3 (4) times. Put a fishing:Foil Miracle on top of your draw pile. |
Dungeon Crawl | | Common | Attack | 1 | Deal 7 (8) damage. fishing:Delve. Deals 1 (2) additional damage for each fishing:Delve this combat. |
Future Proofing | | Common | Attack | 1 | Deal 7 (9) damage to ALL enemies. Upgrade 1 (2) random card(s) in your draw pile for the rest of combat. |
Glogus Egg | | Common | Skill | 1 | Exhaust. If this card is Exhausted, add a fishing:Foil Glogus (*Glogus+) into your hand. |
Maybe Later | | Common | Attack | 1 | Gain 6 (8) Block. Deal 6 (8) damage. Put a card from your hand on top of your draw pile. |
Mop Up | | Common | Attack | 1 | Deal 7 (9) damage. Exhaust a card. If it's a Status or Curse card, deal 7 (9) damage again. |
Nostalgic Strike | | Common | Attack | 1 | Deal 9 (10) damage. Put 1 (2) random card(s) from your discard pile into your hand. |
Oblivious | | Common | Skill | 1 | Gain 6 (9) Block. Add 1 fishing:Fish into your hand. |
Plant Flag | | Common | Skill | 1 | Gain 3 Block. Apply 1 (2) Weak to ALL enemies. fishing:Delve. |
Respite | | Common | Skill | 0 | Gain 3 (5) Block. If you have played less than 3 (4) cards this turn, gain [E]. |
Rod Slam | | Common | Attack | 1 | Deal 12 (16) damage. Next turn, discard 1 card. |
Sling | | Common | Attack | 0 | Deal 10 (13) damage. Deals 2 less damage for each other card in your hand. |
That's All, Folks! | | Common | Attack | 1 | Deal 6 (7) damage. Apply 1 (2) Vulnerable. fishing:Solo: Apply 2 more Vulnerable. |
Twinkle Twinkle | | Common | Attack | 3 | Deal 22 (28) damage. Play a fishing:Foil card from your draw pile. |
Wander | | Common | Attack | 1 | Deal 8 (11) damage. Choose a card from your draw pile to put on top. |
All Out | | Uncommon | Power | 0 | Discard 2 cards. The first 2 (3) times your hand is empty each turn, draw 1 card. |
Aqua Orb | | Uncommon | Skill | 2 | Apply 1 (2) Weak to ALL enemies. Gain 12 (14) Block. If it's turn 1, gain 1 Artifact. |
Backpack | | Uncommon | Skill | 1 | Gain 8 (11) Block. Discard your hand. Put a card from your discard pile into your hand. |
Bioluminescence | | Uncommon | Power | 1 | Whenever you gain extra Energy, gain 1 (2) Strength. |
Cannoneer | | Uncommon | Attack | X | Deal 8 (11) damage to a random enemy X times. |
Catch of the Day | | Uncommon | Power | 1 | (Innate.)At the end of your turn, shuffle a fishing:Fish into your draw pile. |
Collision Course | | Uncommon | Attack | 2 | Deal 20 (25) damage. fishing:Voyaged: Deal 33 (40) damage instead. |
Dark Depths | | Uncommon | Attack | 1 | Can only be played if you fishing:Delved this turn. Deal 17 (22) damage. fishing:Picked: Obtain a Candle. |
Decked Out | | Uncommon | Skill | 1 | Exhaust 1 card. Add 3 (4) fishing:Foil Shivs into your hand. If you're on Steam Deck, Upgrade them. |
Energize | | Uncommon | Skill | 0 | Gain [E] [E] ([E]). Increase this card's cost by 1 this combat. |
Escargottem | | Uncommon | Attack | 1 | Deal 6 (8) damage twice. Discard 1 card. Reset all Time Warp. |
Extra Tentacle | | Uncommon | Attack | 1 | Deal 10 (13) damage. Exhaust 1 card in your draw pile. fishing:Picked: Upgrade 1 random card. |
For Old Times' Sake | | Uncommon | Skill | 0 | Gain 1 Mantra. fishing:Solo: Gain 3 (4) Strength. |
Ghost Ship | | Uncommon | Attack | 0 | Deal 6 (8) damage. If this card is Exhausted, increase its damage by 6 (8) and return it to your hand. |
Glitter Glue | | Uncommon | Attack | 1 | Deal 5 (7) damage. Apply 2 (3) Weak. fishing:Picked: Make 3 random cards in your deck fishing:Foil. |
Golem Guardian | | Uncommon | Skill | 1 | Gain 15 Block. Decrease this card's Block by 4 (3) this combat. Free in Shops. |
Leviathan | | Uncommon | Power | 1 | (Innate.)Whenever a Curse is Exhausted, gain 2 Strength and 4 Block. fishing:Picked: Obtain a Rot. |
Lie | | Uncommon | Skill | 1 | ALL enemies lose 4 (6) Strength this turn. Add a Cheat into your hand. Exhaust. |
Lunch Box | | Uncommon | Skill | 1 | Gain 9 (12) Block. Your next Colorless card this turn is played twice. fishing:Picked: Heal 4 HP. |
Lurid Slumber | | Uncommon | Skill | 1 | Apply 2 (3) Vulnerable. fishing:Delve. When you Rest, Upgrade this (Zzz). (..) |
Ridiculous Fishing | | Uncommon | Power | 1 | Whenever you draw a card during your turn, deal 3 (5) damage to a random enemy. |
Ring the Bell | | Uncommon | Skill | 0 | ALL enemies lose 13 (17) HP. fishing:Picked: Obtain a Curse of the Bell. |
Rod of Hope | | Uncommon | Attack | 1 | Deal 8 (11) damage. fishing:Voyaged or fishing:Solo: Gain [E] and draw 1 card. |
Sand Dollars | | Uncommon | Power | 1 (0) | After you play a cost X card, gain [E]. fishing:Picked: Gain 30 Gold. |
Seal Away | | Uncommon | Attack | 2 | Gain 7 (10) Block. Deal 7 (10) damage. fishing:Delve twice. |
Shiny Seeker | | Uncommon | Power | 1 | Shuffle a fishing:Foil Gem (*Gem+) into your draw pile. Whenever you play a fishing:Foil card, gain 1 Block. |
Sticker Strike | | Uncommon | Attack | 1 | Deal 7 damage. Put a fishing:Sticker on 1 (2) random card(s) in your hand. |
Straw Sleeves | | Uncommon | Skill | 0 | Retain. Gain 5 (8) Block. Exhaust 1 card. |
T.E.'s Box | | Uncommon | Skill | 1 | Draw cards until their total cost is 2 (3) or more. X counts as 0. Startup: ALL enemies lose 2 (3) HP. |
The Lucky Pack | | Uncommon | Attack | 1 | Deal 9 (12) damage. fishing:Quest: Play 3 fishing:Foil cards. Reward: Play your last played card again. |
The Tempest | | Uncommon | Skill | 1 | Next turn, gain [E] [E]. fishing:Quest: Spend 5 Energy in a turn. Reward: A random enemy loses 12 (17) HP. |
Turtle | | Uncommon | Power | 1 | Gain 5 (6) Thorns. At the end of your turn, gain 5 (6) Block. At the start of your turn, draw 1 less card. |
Vapors | | Uncommon | Skill | 2 | ALL enemies lose 2 (3) Strength. Exhaust. fishing:Picked: Obtain a random Potion. |
Whip | | Uncommon | Attack | 1 | Deal 7 (8) damage. Deals 4 (5) additional damage for each fishing:Foil card played this turn. fishing:Picked: Obtain a Tile. |
Wizardry | | Uncommon | Skill | 1 | Gain 3 (5) Strength. At the end of this turn, lose 3 (5) Strength. Put a fishing:Foil Pinball on top of your draw pile. |
X Marks the Spot | | Uncommon | Skill | 0 | Add a random cost X card of any color into your hand. Gain [E] ([E]). Exhaust. |
Angler Form | | Rare | Power | 3 | The first 2 (3) times you play a card each turn, draw a card. fishing:Voyaged: ALL enemies lose 2 (3) Strength. |
Caffeinated | | Rare | Power | 2 (1) | Play the top card of your draw pile. At the start of your turn, gain [E]. |
Chocolate Chip Cookie | | Rare | Skill | 1 | Remove your Weak, Vulnerable, and Frail. Heal 5 (6) HP. Gain 1 (2) Dexterity. Exhaust. |
Collector | | Rare | Power | 2 (1) | Whenever you play a fishing:Foil or Rare card, gain 1 Strength. fishing:Foil Rares grant 2 Strength. |
Dungeon Master | | Rare | Power | 1 | (Innate.)fishing:Delve. At the start of your turn, fishing:Delve. |
Ends Of The Earth | | Rare | Attack | 1 | Can be played from your discard pile. Gain 2 (3) Block. Deal 5 (6) damage. |
Finishing Touches | | Rare | Power | 2 | Discard 2 cards. The first 2 (3) times you play the only card in your hand each turn, play it twice. |
Fishbones | | Rare | Attack | 2 | Deal 15 damage to ALL enemies. Deals 2 (3) additional damage for each card in your exhaust pile. |
Fishmonger's Finale | | Rare | Attack | 1 | fishing:Solo: Deal 21 (27) damage to ALL enemies. If this card ends the combat, Upgrade it (Thanks for playing). |
Gone Fishing | | Rare | Skill | 3 | Gain 1 Intangible. Put 3 (5) fishing:Fish on top of your draw pile. Exhaust. |
It Was THIIIIIS Big! | | Rare | Skill | 1 | Add a fishing:Fish into your hand. Double the non-draw effects of ALL your fishing:Fish. Exhaust. (not Exhaust.) |
Key to the City | | Rare | Attack | 1 | Complete your fishing:Quests. Deal 11 (12) damage. fishing:Delve (twice). Retain your hand this turn. |
Point and Click | | Rare | Skill | 0 | Discard your hand. Add a fishing:Fish, an Insight, and a (!M!) Miracle(s) into your hand. Exhaust. |
Rated X | | Rare | Attack | X | Deal 7 (8) damage. If X is at least... 1: Gain 7 (8) Block. 2: Apply 2 (3) Vulnerable. 4: Gain 3 (4) Strength. |
The Harpoon | | Rare | Attack | 3 | Deal 28 (36) damage. Startup fishing:Quest: Kill an enemy. Reward: Add The Whale into your hand. |
The Prismatic Portal | | Rare | Power | 1 | (Innate.)fishing:Quest: Gain 13 Block. Reward: Shuffle The Gem Search into your draw pile. |
Three of a Kind | | Rare | Skill | 0 | Choose a card. Shuffle 2 (3) fishing:Foil copies of that card into your draw pile. Exhaust. |
Vexing Deal | | Rare | Power | 1 (0) | At the start of your turn, draw 1 card and Exhaust 1 card. If it's Ascension 10+, gain 1 Strength. |
Name | Image | Tier | Pool | Description | Flavor |
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The Rod | | Starter | Fishing_color | At the start of each combat, draw 1 card and gain [E] . | The only one of its kind. Glows in the dark. |
Unagee Skull | | Common | Fishing_color | At the start of each combat, add 1Fish into your hand. | Resembles the serpents that sink Spire-bound ships. |
Fish-o-Pedia | | Uncommon | Fishing_color | Start each combat with fishing:Quest: Play 4 different kinds of fishing:Fish.Reward: Gain 2Strength. | Tattered, nibbled, organized by depth. The last entry was torn out entirely. |
Goggles | | Uncommon | Fishing_color | Whenever you end your turn with an empty hand, gain 1Strength. | "The Sands are now open to us." - Kublai the Great. |
Magic Box | | Rare | Fishing_color | Upon pickup, put a fishing:Delve sticker on a random card in your deck. | What will be inside today? |
Newsletter | | Rare | Fishing_color | The merchant's cards are fishing:Foil,Upgraded, and 25% off. | "Peculiar! A shimmering cube of false promises." - Ranwid |
Other Boot | | Rare | Fishing_color | Whenever you would gain 4 or less Block, increase it to 5. | A beautiful green. Squeaks charismatically. And it's watertight to boot! |
Broken Oar | | Boss | Fishing_color | At the start of your turn, Exhaust1 card and gain [E] . | Most trips to the Spire are one-way. |
Final Results | | Boss | Fishing_color | At the start of your turn, add a fishing:FoilMiracle,Smite, or Safety at random into your hand. | Excommunicated, exiled, expunged - but you can still fix your gaze on the horizon. |
Rainbow Rod | | Boss | Fishing_color | Replaces The Rod. At the start of each combat, reduce the cost of cards in your hand to 0 until played. | Fishing 100 |
Maelstrom Ankh | | Shop | Fishing_color | You no longer find Boots,Guppies, or Piranhas. | Ozone and sea salt... 'tis a fine day for fishing. |